BCC Motion Tracker Red

Nested Subgroup

MotionTracker

As of Continuum 2019, the older Legacy BCC Motion Tracker as has been deprecated.  This page contains documentation for the legacy BCC Motion Tracker found in Continuum 11 and older.  For motion tracking in Continuum 2019 and beyond, please refer to the main BCC Mocha Motion Tracker documentation.

Overview

  • Note: This document describes how to use Motion Tracker that is embedded in the BCC/FEC filters that are installed with Boris RED software… However, you can also use the native Motion Tracker that comes with Boris RED and which is located under Filters menu. Each tracking approach offers some unique features either for more nuanced tracking or more refined application of the tracking data. On how to use the native RED Motion Tracker please refer to the documentation in RED’s Help/User Guide under Effects Gallery section.

The Motion Tracker parameter group allows you to track the motion of an object in a media file. You can then use the motion path data to control another aspect of the effect. The parameters that can be affected depend upon the filter. For example, apply a Pyramid Blur filter to a clip and use the Motion Tracker parameters to track a logo on a T-shirt. Use the PixelChooser parameters to apply the Pyramid Blur to obscure the logo. The Motion Tracker parameter group is included in many filters that include the PixelChooser parameter group. This allows you to apply the filter to an area using a shape choice in the PixelChooser Region parameter group’s Shape menu.

Note: This help file describes the way the Motion Tracker Parameter Group works in Boris RED. The Motion Tracker parameter group works differently in other hosts.

  • Note: You need to view your effect in at least Half Resolution in the Composite window when you are tracking, or you will get an error message telling you to track at higher resolution.

Brief Description of Controls

The Motion Tracker parameter group includes the following controls. It is important that you also read the detailed sections “Understanding the Tracking Process” and “Tips when using the Motion Tracker” following this section.

Clicking the Reset button resets any saved Motion Tracker data:

Motion Tracker Red 1
  • Warning: Resetting the Motion Tracker causes you to have to recompute your whole track, which could take time on a long clip with a large search region.

The External Data checkbox will automatically be checked after loading an external tracker data file. This checkbox indicates if you have external tracker data in your project. Turning off the checkbox will clear your tracker data which cannot be undone.

Clicking the Help button opens this .pdf format help file which is specific to Boris RED:

Motion Tracker Red 2

The Use “Tracking Source Layer” (selected by default) sets the layer to track, which may be different from the source of the filter. In RED, the Tracking Source Layer is set in the timeline:

Motion Tracker Red 3

When the Track On-the-Fly check-box is selected and you press Play, the filter calculates the tracking data. When you select this check-box, the chosen effect does not display. Once you finish tracking, deselect this check-box to play the applied effect:

Motion Tracker Red 4
  • Note: See the “Understanding the Tracking Process” section below to learn how to Track on the Fly.

The Tracker Center KF position controls set up the area to track. Use the Tracker Center KF control to set up your tracking region, then adjust the Tracker Center KF position control if necessary for finetuning.

  • Warning: The Interpolation for Tracker Center KF X and Tracker Center KF Y must be set to Hold or Constant.
  • Note: See the “Understanding the Tracking Process” section below to learn how to use the Tracker Center KF to adjust tracking during an effect.

Target Width sets the size of the area to track. Increasing this value increases preview time but can increase the accuracy of the tracking. A white outline indicates the selected area.

The Apply menu determines which parameter the Motion Tracker data affects. The choices depend on the filter. When None is chosen, the Motion Tracker data has no affect.

The Offset X and Offset Y parameters allow you to offset the effect on the X and Y axis respectively. This is useful if you want to track one area, then apply the effect to a different area. For example, you want to blur out an athlete’s name on a T-shirt but don’t want to blur the player’s number. However, the player’s number offers more contrast and is therefore easier to track. You would track the number, then offset the effect to obscure the name.

Working with the Motion Tracker Preprocess Parameters

A good target region contains a high-contrast object with good vertical and horizontal edge definition. Ideally, you should find a pattern that is visible in every frame. If your image does not contain a high-contrast object to track, you can adjust the Preprocess parameters to make your source image easier to track. For example, you could increase the contrast for better results.

The View Preprocessed Source check-box (under Preprocess tab) lets you view the preprocessed source image as you adjust it. Wh this check-box, the chosen effect does not display in the Effect Preview window. Once you finish adjusting the Preprocess parameters, deselect this check-box to view the applied effect.

  • Warning: You should deselect the View Preprocessed Source check-box before you select the Track On-the-Fly check-box and begin tracking.

The Input Black, Input White, Gamma and Blur-Sharpen parameters adjust contrast and eliminate noise. Video shot at night or in poorly lit settings often contains noise in the dark areas which can interfere with accurate tracking. Increasing Input Black removes this noise by treating all areas darker than the Input Black setting as black. Washed out or overexposed images do not contain the full range of levels. Increasing Input Black and/or decreasing Input White can also boost the contrast of the image.

Input Black sets the channel values of the input image that are treated as pure black by the filter. For example, if Input Black is set to 50, all pixels with a value of 50 or less are output to a value of 0. The remaining values (50-255) are remapped to produce a smooth gradient from black to white:

levels.original levels.inputblack.75 levels.inputblack.125
Input Black=0 Input Black=75 Input Black=125

Input White sets the channel values of the input image that are treated as pure white by the filter. For example, if Input White is set to 200, all pixels with a value of 200 or more are output to a value of 255. The remaining values (0-200) are remapped to produce a smooth gradient from black to white:

levels.original levels.inputwhite.175 levels.inputwhite.125
Input White=255 Input White=175 Input White=125

Gamma controls the slope of the curve used to convert from the input color values to output values in pixels brighter than Input Black and darker than Input White. Increasing Gamma from the default of 100 lightens the image and decreases contrast, while decreasing Gamma darkens the image and increases contrast:

levels.gamma.50 levels.original levels.gamma.150
Gamma=50 Gamma=100 Gamma=150

Blur-Sharpen blurs or sharpens your image. Decreasing negative values blur the image, which is useful to smooth noise that might interfere with tracking; increasing positive values sharpen the image, which can enhance objects that might be too blurry to track.

Tracker Time Offset shifts the tracker location through time which can be used in conjecture with trimmed clips to adjust by the trim amount and properly align the tracker.

Understanding the Tracking Process

Motion Tracking is a powerful feature but it can be complicated. To understand best how to track, you need to understand Tracking on the Fly, and the Tracker Center KF control.

Setting up your Effect:
The first step in motion tracking is to set the Tracking Source Layer in the timeline. Then set up your tracker region in Track on the Fly mode.

  • Warning: You need to view your effect in at least Half Resolution in the Composite window when you are tracking, or you will get an error message telling you to track at higher resolution.

1. Make sure the Use Tracking Source Layer check-box is selected (it should be by default) and then set the Tracking Source Layer in the timeline to the layer you are tracking.

Motion Tracker Red 5

2. Place the CTI on the first frame of your effect.

3. Select the Track on the Fly check-box.

motion tracker center thing

4. If the Animate/Static mode button is set to Animate (red key icon) then you should change the interpolation type for the Tracker Center KF X and Y to either Hold or Constant before adjusting the location of the tracker point picker on the first frame. If the Animate/Static button is set to Static (grey key icon) it is generally advisable to set a Hold interpolation for the first keyframe since it makes the later adjustments of the track easier to perform.

5. Use the on screen Tracker Center control or type in the Tracker Center KF numerical fields to set to the center of the object you want to track.

6. Adjust the other Motion Tracking parameters as necessary, for example to set up the target region. See “Tips for Setting Up the Target Area” for more information.

7. Press the spacebar or Play to track your effect.

8. If you need to create more keyframes later in your effect, for example if your Place the Tracker Center KF on tracker loses focus and you need to adjust the Tracker Center, we recommend the center of the object to track you set the new keyframes to Hold interpolation. See “Adjusting Tracking with Hold Keyframes ‘ for more information.

Understanding Tracking on the Fly

When the Track On-the-Fly check-box is selected and you press Play, the filter calculates the tracking data.

Understanding the Onscreen Tracking Marks

When Track on the Fly is enabled, the program renders a line along the bottom of the Composite window indicating the location of tracked frames. The line references the length of the original source clip. It is important to note that this line is actually rendered onto the image when you are in Track on the Fly mode. Make sure to turn off Track on the Fly before you render to disk or export your effect.

  • A Red mark along the bottom of the Composite window indicates the current position of the CTI.
  • Blue marks indicate keyframe locations. A keyframe location is any frame whose position differs from that of the previous frame. A frame where the center position differs from the previous frame is also considered a keyframe.
  • Note: The blue onscreen marks are internal to the Motion Tracker. While the Motion Tracker considers these frames to be “keyframes”, these are different than the keyframes that are visible in your timeline.
  • Green marks indicate the frames that have been tracked and are current (i.e. the location of the tracker center has not changed since the tracking data was generated).
  • Magenta marks indicates frames which were tracked, but for which the tracker point has changed. This usually indicates a region that needs re-tracking (unless you are manually positioning the Tracker Center KF without making keyframes in your timeline):
Track On the Fly
  • When you track an effect, marks for each tracked frame draw on the left of the CTI because there is tracking data for these frames.

Understanding Error Messages when Tracking on the Fly

The most common error message you will see during tracking is a “Please Move the CTI…” error message. There are several things you can do while tracking that cause this error message to appear.

  • If you scrub forward in the effect past the end of the tracked region.
  • If you play, but don’t play every frame.
  • If you have partly tracked an effect, disabled Track on the Fly, and moved the CTI past the tracked region before re- enabling it.
  • This message will sometimes appear when you press the space bar to stop playback. When this happens, the tracker render for the current frame is interrupted. You just need to back up one frame (and follow the onscreen directions to clear the cache) to continue.

When you get this error message, perform the following steps:

1. Move the CTI to a previously tracked frame in your effect.

2. Clear the cache that RED has created for the effect. To clear RED render cache before continuing tracking, toggle a check-box off and on or change an unused parameter in the effect. If you try to re-track without completely clearing the cache, the motion tracker will not work when it reaches the frame that displayed the error message because the frame that displayed the error message has already been cached.

Working with the Tracker Center KF Control

The Tracker Center KF position control sets up the area to track. Use the Tracker Center KF control to set up your tracking region, then adjust the Tracker Center KF position control if necessary for finetuning.

Understanding How Keyframes Work in the Motion Tracker

It is sometimes necessary to “help the tracker along” when it loses the object by keyframing the Tracker Center KF control. The motion tracker treats any frame as keyframed if the Tracker Center position at that frame is different from the track center at the previous frame. Keyframes appear in blue along the bottom of the preview when Track On The Fly is on.

If you have two Track Center KF keyframes with different values and are not using Hold interpolation, the tracker will treat each point between these keyframes as being at a keyframe.

  • Note: The onscreen marks are internal to the Motion Tracker. While the Motion Tracker considers the frames represented by the blue marks to be “keyframes”, these are different than the keyframes that are visible in your timeline.

Adjusting Tracking During the Effect

It may be necessary to adjust the tracking during an effect, as the tracking can become inaccurate when the tracked object changes orientation or is obscured by another object. The best way to deal with this is by keyframing the Track Center KF control. Note that the onscreen Tracker Center KF crosshair control does not follow the tracked object, but you can reset it to the location of the tracked object at any point in the effect.

Adjusting Tracking without Keyframes

It is also possible to adjust tracking without using keyframes. However you should be careful working this way because if you make a mistake your effect could jump.

You can move the CTI to the point where you lost tracking, adjust the tracker, and continue tracking, You will notice that the tracked frame markers turn from green to magenta when you do this. This indicates that the Tracker Center KF is different from the current value.

This method works unless you go back to an earlier frame with the Track On The Fly check-box on. If you go back, the tracker re-tracks that frame using the new (incorrect for that frame) value of Tracker Center KF, and the final render will jump. Since you haven’t saved the Tracker Center KF value for the start of the effect, you will have to re-enter it and re-track.

  • Note: If you use this method, we recommend that you close the Motion Tracker group as soon as you finish tracking, so you don’t inadvertently change the tracker data.
  • Note: The onscreen marks are internal to the Motion Tracker. While the Motion Tracker considers the frames represented by the blue marks to be “keyframes”, these are different than the keyframes that are visible in your timeline.

Adjusting Tracking with Hold Keyframes

We recommend that you set keyframes to Hold interpolation for most adjustments. At the frame where the effect loses tracking, put a new Hold keyframe at the location of the object and continue tracking.

If the object goes behind another object for several frames, you can put a Hold keyframe at each frame where the object is obscured.

You can also put a Linear keyframe where an object becomes obscured and a hold keyframe where the object becomes visible again. The tracker will use the interpolated values as the location of the tracked object while it is invisible. You can add new keyframes as needed to adjust the motion while the object is concealed.

Tips For Using the Motion Tracker

Read the following tips to help understand how to best work with the Motion Tracker in Boris RED.

Tracking Resolution Requirement

You need to view your effect in at least Half Resolution in the Composite window when you are tracking, or you will get an error message telling you to track at higher resolution.

Understanding Boris RED’s Cache

While you preview your effect, Boris RED maintains a disk cache so that the next time you preview the effect, it plays faster. This can present some problems for the motion tracker, which draws the colored marks at the bottom of the Composite window and reports all of its errors as the disk cache is created.

For example, one situation to avoid is the “Please Move the CTI…” error message displayed in the Composite window when you track out of order. You can get this message if you are in Track on the Fly mode and you park the CTI on a frame you have not yet tracked. An error message displays, and Boris RED actually caches the rendered frame containing the error message. You need to follow the instructions in the error message to clear the cache and make sure that the tracking does not then skip this frame when you re-track.

RED’s cache will also cause the rendered frame marks on the bottom of the Composite window to be incomplete if you track and scrub without changing any parameters in the effect.

Tips for Setting Up the Target Area

  • A good Target area contains a high-contrast object with good vertical and horizontal edge definition. Ideally, you should find a pattern that is visible in every frame.
  • The Target Width should be large enough to accommodate a good target image. However, processing time increases as the size increases, so do not make the Target Width unnecessarily large.
  • If your image does not contain a high-contrast object and you have trouble tracking, apply the BCC Unsharp Mask or BCC Brightness Contrast filter to the Source track to increase the contrast for better results.
  • The Motion Tracker will track more accurately when you preview in Full Quality rather than Draft Mode.

Trimming Motion Tracked Effects

When you trim a clip that has been motion tracked, the filters do not purge the tracked data. This means that if a clip is trimmed from the end, you do not need to do anything. If a clip is trimmed from the beginning (if you slide the clip, which is the equivalent of trimming from the beginning and end), you should press the Reset button to invalidate all of the motion tracker data and re-track your effect.

Trimming in RED can be done by dragging keyframes or by adjusting the media. The main complexity occurs when you use a tracking source layer, as any adjustments need to be done to both the layer and to the layer set in Tracking Source Layer.

If you are using another layer to track, that layer is probably someplace else in the timeline, so you still need to worry about manually synchronizing the layers.

Tracking Part of an Effect

There may be times when you want the effect to follow the tracked object for only part of the effect. If you want the tracking to follow the object to a certain point in the effect and then hold at that point, stop the tracking when it reaches that point. The rendered effect will follow the object for as long as it has tracked, and then hold.

If you want the effect to hold steady for a while, and then pick up the object at a particular frame and start tracking it, follow the steps below.

1. Park the CTI on the frame where you want to pick up tracking and add a Linear Tracker Center KF keyframe.

2. Go back to the beginning of the effect, and add another linear keyframe, setting its value to be a fraction of a pixel different from the value in step 1.

3. Track your effect. The tracker will now think that there are keyframes at every frame up to the one you set in step 1, so it won’t use any tracking data at that point in the effect. Once it reaches the second keyframe, it will track normally.


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BCC Grunge
BCC Halftone
BCC Hue-Sat-Lightness
BCC Invert Solarize
BCC Jitter
BCC Jitter Basic
BCC Kaleida Dissolve
BCC Laser Beam
BCC Layer Deformer
BCC LED
BCC Lens Blur
BCC Lens Blur Dissolve
BCC Lens Correction
BCC Lens Distortion Wipe
BCC Lens Flare 3D
BCC Lens Flare Advanced
BCC Lens Flare Dissolve
BCC Lens Flare Round
BCC Lens Flare Spiked
BCC Lens Flash
BCC Lens Shape
BCC Lens Transition
BCC Levels Gamma
BCC Light Leaks
BCC Light Leaks Dissolve
BCC Light Matte
BCC Light Sweep
BCC Light Wipe
BCC Light Wrap
BCC Light Zoom
BCC Lightning
BCC Linear Color Key
BCC Linear Luma Key
BCC Linear Wipe
BCC Looper
BCC Magic Sharp
BCC Make Alpha Key
BCC Match Grain
BCC Match Move
BCC Matte Choker
BCC Matte Cleanup
BCC Median
BCC Misalignment
BCC Mixed Colors
BCC Morph
BCC Mosaic
BCC Motion Blur
BCC Motion Key
BCC Motion Tracker
BCC Motion Tracker AE
BCC Motion Tracker Avid
BCC Motion Tracker FCP
BCC Motion Tracker Motion
BCC Motion Tracker PRM
BCC Motion Tracker Red
BCC Motion Tracker Resolve
BCC Motion Tracker Vegas
BCC Multi Shadow
BCC Multi Stretch Wipe
BCC Multi Stripe Wipe
BCC MultiTone Mix
BCC Noise Map
BCC Noise Map 2
BCC Noise Reduction
BCC Optical Flow
BCC Optical Stabilizer
BCC Organic Strands
BCC Overview in Adobe
BCC Overview in Avid
BCC Overview in FCP
BCC Overview in Resolve
BCC Page Turn
BCC Pan And Zoom
BCC Particle Array 3D
BCC Particle Emitter 3D
BCC Particle Illusion
BCC Particle Illusion Dissolve
BCC Particle System
BCC Pencil Sketch
BCC Pin Art 3D
BCC Pinning Controls
BCC Pixel Chooser
BCC Pixel Fixer
BCC PixelChooser – Legacy
BCC Polar Displacement
BCC Posterize
BCC Posterize Time
BCC Preferences
BCC Premult
BCC Presets
BCC Primatte Studio
BCC Prism
BCC Prism Dissolve
BCC Pyramid Blur
BCC Radial Blur
BCC Radial Wipe
BCC Rain
BCC Rays Cartoon
BCC Rays Dissolve
BCC Rays Puffy
BCC Rays Radiant Edges
BCC Rays Radiant Spotlight
BCC Rays Ring
BCC Rays Ripply
BCC Rays Streaky
BCC Rays Textured
BCC Rays Wedge
BCC Rectangular Wipe
BCC Reflection
BCC Reframer
BCC Remover
BCC Reptilian
BCC Reverse Spotlight
BCC RGB Blend
BCC RGB Blur Dissolve
BCC RGB Displacement Dissolve
BCC RGB Edges
BCC RGB Pixel Noise
BCC Ribbon Wipe
BCC Rings Wipe
BCC Ripple
BCC Ripple Dissolve
BCC Rock
BCC Rough Glow
BCC Safe Colors
BCC Scanline
BCC Scatterize
BCC Sequencer
BCC Smooth Tone
BCC Snow
BCC Sparks
BCC Sphere
BCC Sphere Transition
BCC Spill Remover
BCC Spin Blur Dissolve
BCC Spiral Blur
BCC Spotlight
BCC Spray Paint Noise
BCC Stage Light
BCC Star Matte
BCC Stars
BCC Steel Plate
BCC Super Blend
BCC Swish Pan
BCC Temporal Blur
BCC Textured Wipe
BCC Tile Mosaic
BCC Tile Wipe
BCC Time Displacement
BCC Title Studio
BCC Trails
BCC Trails Basic
BCC Tritone
BCC Tritone Dissolve
BCC Turbulence
BCC Twirl
BCC Twister
BCC Two Strip Color
BCC Two Way Key
BCC Type On Text
BCC Unsharp Mask
BCC UpRez
BCC User Guide
BCC Vector Blur Dissolve
BCC Vector Displacement
BCC Veined Marble
BCC Velocity Remap
BCC Video Glitch
BCC Video Morph
BCC VideoScope
BCC Vignette
BCC Vignette Wipe
BCC VR Blur
BCC VR Flicker Fixer
BCC VR Insert
BCC VR Reorient
BCC VR Sharpen
BCC Warp
BCC Water Color
BCC Water Waves Dissolve
BCC Wave
BCC Weave
BCC Wild Cards
BCC Wire Remover
BCC WitnessProtection
BCC Wood Grain
BCC Wooden Planks
BCC Z Space I
BCC Z Space II
BCC Z Space III
BCC Z-Blur
BCC+ Beauty Studio
BCC+ Blur
BCC+ Camera Shake Dissolve
BCC+ Channel Blur
BCC+ Channel Blur Dissolve
BCC+ Channel Blur YUV
BCC+ Composite
BCC+ Crash Zoom Dissolve
BCC+ Cross Zoom Dissolve
BCC+ Directional Blur
BCC+ Directional Blur Dissolve
BCC+ Dissolve
BCC+ F-Stop
BCC+ Film Glow
BCC+ Film Glow Dissolve
BCC+ Film Grunge
BCC+ Flashing
BCC+ Fluorescent
BCC+ Haze
BCC+ Light Leaks
BCC+ Light Leaks Dissolve
BCC+ Magic Sharp
BCC+ Multi-Star Dissolve
BCC+ Prism
BCC+ Prism Dissolve
BCC+ Rack Focus Dissolve
BCC+ Radial Blur
BCC+ Rays Dissolve
BCC+ Smear Blur
BCC+ Spin Blur Dissolve
BCC+ Two Strip
BCC+ Video Glitch
BCC+ Vignette
BCC+Ambient Light
BCC+Black and White
BCC+Bleach Bypass
BCC+Borders
BCC+Camera Shake
BCC+Center Spot
BCC+Chroma Bands
BCC+Chromatic Aberration
BCC+Color Gradient
BCC+Color Infrared
BCC+Color Paste
BCC+Color Shadow
BCC+Color Spot
BCC+Colorize Gradient
BCC+Cross Processing
BCC+Day for Night
BCC+DeBand
BCC+DeBlock
BCC+Defog
BCC+DeFringe
BCC+Depth of Field
BCC+Detail
BCC+Develop
BCC+Diffusion
BCC+Double Fog
BCC+Dual Gradient
BCC+Edge Composite
BCC+Enhancing
BCC+Eye Light
BCC+Film Stocks
BCC+Fog
BCC+Frost
BCC+FX-Editor
BCC+Gels
BCC+Glow
BCC+Glow Darks
BCC+Glow Edges
BCC+Grade
BCC+Halo
BCC+Harris Shutter
BCC+High Contrast
BCC+Holdout Composite
BCC+Ice Halos
BCC+Infrared
BCC+Kelvin
BCC+Key Light
BCC+Lens Distortion
BCC+Lens Flare
BCC+Light
BCC+Looks
BCC+Low Contrast
BCC+Math Composite
BCC+Mist
BCC+ND Gradient
BCC+Net
BCC+Night Vision
BCC+Non-Additive Mix
BCC+Optical Dissolve
BCC+Overexpose
BCC+Photographic
BCC+Polarizer
BCC+Rack Focus
BCC+Radial Exposure
BCC+Radial Tint
BCC+Rays
BCC+Reflector
BCC+ReLight
BCC+Selective Saturation
BCC+Sepia
BCC+Shadows/Highlights
BCC+Silk
BCC+Skin Tone
BCC+Split Field
BCC+Split Tone
BCC+Streaks
BCC+Sunset
BCC+Textures
BCC+Three Strip
BCC+Tint
BCC+Transform
BCC+Video Glitch Dissolve
BCC+Wide Angle Lens
BCC+X-Ray
Removed Gradient Parameters
Title Studio - The Title Container Parameter Guide
Title Studio Basics
Title Studio- Animating an Object Using Keyframes
Title Studio- Creating a Credit Roll
Title Studio- Creating a Credit Roll Part Two
Title Studio- Creating A Fade Effect
Title Studio- Creating a Type on Effect with Title Containers
Title Studio- Creating an Animated Lower Third
Title Studio- Image Processors
Title Studio- Image Processors - Blur Shaders
Title Studio- Image Processors - Glow Shaders
Title Studio- Image Processors - Gradient Shaders
Title Studio- Image Processors - Key Shaders
Title Studio- Image Processors - Light Rays
Title Studio- Image Processors - Light Sweep
Title Studio- Image Processors - Scan Lines
Title Studio- Image Processors - Spotlight
Title Studio- Image Processors - Wipe Shaders
Title Studio- Image Processors- Linear Ripple
Title Studio- Keyframe Palette
Title Studio- Scene Container Parameter Guide
Title Studio- The Animation Tab
Title Studio- The Camera Tab
Title Studio- The Composite Tab
Title Studio- The Container Position Tab
Title Studio- The History Palette
Title Studio- The Info Window
Title Studio- The Lights Tab
Title Studio- The Preferences Panel
Title Studio- The Project Settings Window
Title Studio- The Render Tab
Title Studio- The Text Tool
Title Studio- The Tools Window
Title Studio- The User Marks Window
Title Studio- Understanding Track Structure
Title Studio- Working With Deformers
Title Studio- Working With Image Processor Shaders
Title Studio- Working With Spline Media
Title Studio- Working with the Composite Window
Title Studio- Working with the Controls Window
Title Studio- Working with the Timeline Window
Working in Vegas Pro

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